A maintained tutorial pathway from first proof to runtime delivery.
Use tutorials when you want to build something in sequence, validate each step, and know exactly what to do next.
Foundations
Use these pages to prove the runtime and understand the first maintained interaction surface.
Authoring
Use these pages when you want to adapt or deepen a maintained face rather than starting from a blank slate.
Authoring
Take the lowest-friction authoring path first: tweak a maintained face, validate the visible change, and carry that proof into the next tutorial step.
Rigging And Control
Follow the deeper customization pathway through authoring, control structure, export discipline, and validation against a real runtime surface.
Runtime And Deployment
Use these pages when you need to move from authored assets into runtime shells, integrations, and operator-facing delivery.
Minimal Player
Load the authored face into the smallest useful player shell and keep the runtime surface honest.
Animations
Understand the authored motion branch before you move into live integrations and heavier runtime behavior.
Agent Face
Build the richer API-backed interactive branch with explicit live-service boundaries, runtime checkpoints, and recovery paths.
Behind the Face
Start from the live agent demo and unpack the maintained face stack from Blender-exported animatables through orchestration and deployment.
Deployment
Launch the cleanest maintained standalone deployment path and treat operator handoff as part of the tutorial pathway, not an afterthought.